Mage of Storms
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The Mage that controls the storms themselves are terrifying to behold. They could make a lightning shower occur anywhere with just a wave of a hand. These magi are more physically stronger than their other counterparts. One other feature of these magi have is the fact they seem to appear in more than one place of a battlefield. This is mostly due to their long distant teleportation spells.
Special Notes: Storm Magi are well-attuned to their magical natures and are highly resistant to non-physical damage. This unit has magical attacks, which always have a high chance of hitting an opponent.
Information
Advances from: | Tempest Mage |
Advances to: | |
Cost: | 60 |
HP: | 52 |
Movement: | 6 |
XP: | 150 |
Level: | 3 |
Alignment: | neutral |
ID | Mage of Storms |
Abilities: | teleport |
Attacks (damage - count)
![]() | staff melee | 6 - 3 impact | |
![]() | lightning ranged | 11 - 4 fire | magical |
Resistances
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blade | 0% | ![]() |
pierce | 0% | |
---|---|---|---|---|---|---|
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impact | 0% | ![]() |
fire | 40% | |
![]() |
cold | 40% | ![]() |
arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 60% |
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Cave | 2 | 40% |
![]() |
Coastal Reef | 2 | 30% |
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Deep Water | - | 0% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 2 | 50% |
![]() |
Frozen | 3 | 20% |
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Hills | 2 | 50% |
![]() |
Mountains | 3 | 60% |
![]() |
Mushroom Grove | 2 | 50% |
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Sand | 2 | 30% |
![]() |
Shallow Water | 3 | 20% |
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Swamp | 3 | 20% |
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Unwalkable | - | 0% |
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Village | 1 | 60% |